OKTARIANA, TRI and Raharjo, Makmum (2023) PENGEMBANGAN MEDIA INTERAKTIF BERBASIS APLIKASI CANVA DENGAN MODEL DISCOVERY LEARNING PADA MATERI PENGGOLONGAN HEWAN BERDASARKAN JENIS MAKANAN KELAS V SDN 11 INDRALAYA. Undergraduate thesis, Sriwijaya University.
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Abstract
This research focuses on developing interactive media based on the Canva application with a discovery learning model on animal classification material based on class V food types at SDN 11 Indralaya with the aim of determining the validity, practicality and effectiveness of the media developed. The method used in this research is Research and Development (R&D) with the ADDIE development model which includes 5 stages, namely Analysis, Design, Development, Implementation and Evaluation (Analysis, Design, Development, Implementation and Evaluation). The data collection techniques used are needs analysis data in the form of observations and interviews, walkthrough data in the form of validation sheets, questionnaire data, written test data (pretest and posttest). The validation assessment results from media experts obtained a score of 99% in the "very valid" category and validation from material experts obtained a score of 95% in the "very valid" category. The recapitulation of the two validations obtained an average score of 97% in the "very valid" category. The results of the response questionnaire in the one to one trial were carried out with 3 students and obtained a score of 100% in the "very good" category. At the small group trial stage carried out with 8 students, a score of 100% was obtained in the "very good" category. At the trial stage, the response to the VA class teacher obtained a score of 95%. The recapitulation results from the response trial stage were 99% in the "very practical" category. The results of the written test, namely the pretest, show that the average score reaches 45 and the posttest shows that the average score reaches 82.5. Recapitulating the results of the pretest and posttest scores, it was obtained that the N-Gain score was 0.68, including the moderate category or "quite effective". Based on these results, it can be concluded that interactive media based on the Canva application with a discovery learning model on animal classification material based on food types for class V SDN 11 Indralaya has a positive impact on the learning process.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | Media, Interaktif, Canva, Discovery Learning |
Subjects: | L Education > L Education (General) > L7-991 Education (General) |
Divisions: | 06-Faculty of Education and Educational Science > 86206-Elementary Teacher Education (S1) |
Depositing User: | Tri Oktariana |
Date Deposited: | 16 Nov 2023 01:53 |
Last Modified: | 16 Nov 2023 01:53 |
URI: | http://repository.unsri.ac.id/id/eprint/130517 |
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