BAROKAH, RIDHO DWI and Adiyanto, Johannes and Hapsari, Harrini Mutiara (2018) PERENCANAAN DAN PERANCANGAN PUSAT REKREASI EDUKASI GAME DI PALEMBANG. Undergraduate thesis, Sriwijaya University.
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Abstract
Games i s the result of design that i s seen as an entertaintment. The enthusiasts came from various level of age, ranging from children, adolescents, adults and even the elderly. Content presented also vary, from only a mere entertaintment to educational purpose, business or even research. This makes gaming industry will never lack of demand along with the development of digital technology as games will always bring something new for the audience. The game industry in Indonesia is also growing rapidly. In 2011 predicted that this industry will produce about 400 games from 42 developers, but currently estimated there are already more than 900 games produced by more than 100 game developers. According to that. there’s an opportunity to advance the game industry in indonesia. Therefore required a game education that can produce a generation that is able to produce games that can compete in the global market.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | Games, Games Industry, Educational Games, Architecture Contemporer |
Subjects: | T Technology > TH Building construction > TH845-895 Architectural engineering. Structural engineering of buildings |
Divisions: | 03-Faculty of Engineering > 23201-Architecture (S1) |
Depositing User: | Mrs Furika Furika |
Date Deposited: | 30 Nov 2023 07:14 |
Last Modified: | 30 Nov 2023 07:14 |
URI: | http://repository.unsri.ac.id/id/eprint/131555 |
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