IBRAHIM, ANGGA MALIK and Adiyanto, Johannes and Amalia, Fuji (2023) PERENCANAAN DAN PERANCANGAN AKADEMI ESPORTS DI BSD CITY. Undergraduate thesis, Sriwijaya University.
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Abstract
Esports (electronic sports) is a sport with games as the competition. Esports has become a very competitive sport at national and international levels and has become one of the main sources of income for those involved. Not only athletes, even game developers or makers and organizers of large esports competition events also make huge profits. An academy in the field of esports is needed to produce professional graduates, not only athletes but also various professions that support the running of the esports ecosystem in Indonesia such as game developers or makers and managers of esports competition events with an appropriate curriculum. This academy has an educational function and a training function with a futuristic architectural approach. A futuristic theme is used at this academy because it is closely related to the world of esports which uses a lot of technology. This esports academy has a single mass, totaling 12 floors with one-way circulation on its site and contours on the front of the site. The facade dominated by laminated glass and using aluminum composite panels (ACP). The structure uses a core wall system combined with a rigid frame. The training room is monochrome to increase focus on training activities.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | Akademi, Esports, Teknologi |
Subjects: | N Fine Arts > NA Architecture > NA1-9428 Architecture N Fine Arts > NA Architecture > NA2695-2793 Architectural drawing and design |
Divisions: | 03-Faculty of Engineering > 23201-Architecture (S1) |
Depositing User: | Angga Malik Ibrahim |
Date Deposited: | 07 Dec 2023 01:29 |
Last Modified: | 07 Dec 2023 01:29 |
URI: | http://repository.unsri.ac.id/id/eprint/131894 |
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