DESAIN PROTOTYPE MEDIA PEMBELAJARAN DENGAN METODE DESIGN THINKING (STUDI KASUS: SISWA KELAS IV SDN 197/IX PEMATANG GAJAH, KABUPATEN MUARO JAMBI)

SALSABILA, ISTIANA and Putra, Pacu (2024) DESAIN PROTOTYPE MEDIA PEMBELAJARAN DENGAN METODE DESIGN THINKING (STUDI KASUS: SISWA KELAS IV SDN 197/IX PEMATANG GAJAH, KABUPATEN MUARO JAMBI). Undergraduate thesis, Sriwijaya University.

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Abstract

The current obstacles in the world of education, especially those being faced by teacher of the class IV at SDN 197/IX Pematang Gajah, Kabupaten Muaro Jambi, are low student literacy and a lack of student enthusiasm in teaching and learning activities. Therefore, a learning media prototype was designed that uses game aspects in it. With the Design Thinking method which functions as a guide in knowing user needs and designing prototypes. After the prototype has been created, usability testing will be carried out on users using the User Experience Questionnaire (UEQ) as an assessment instrument. The usability testing results obtained from the User Experience Questionnaire (UEQ) analysis were that all scales (attractiveness, perspicuity, efficiency, dependability, stimulation, and novelty) received the "excellent" category.

Item Type: Thesis (Undergraduate)
Uncontrolled Keywords: Literasi, Media Pembelajaran, Design Thinking
Subjects: L Education > LC Special aspects of education > LC1022-1022.25 Computer-assisted education
Divisions: 09-Faculty of Computer Science > 57201-Information Systems (S1)
Depositing User: Istiana Salsabila
Date Deposited: 22 Mar 2024 02:25
Last Modified: 22 Mar 2024 02:25
URI: http://repository.unsri.ac.id/id/eprint/141993

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