IMPLEMENTASI PROCEDURAL CONTENT GENERATION PADA INFINITE RUNNING GAME

MAYLANO, ZINEDINE and Samsuryadi, Samsuryadi and Primanita, Anggina (2024) IMPLEMENTASI PROCEDURAL CONTENT GENERATION PADA INFINITE RUNNING GAME. Undergraduate thesis, Sriwijaya University.

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Abstract

Infinite running game is a game where the player character must run and survive for an unlimited time while avoiding obstacles and achieving the highest score possible. Content in games must always be innovated because it affects the player's contribution in the long term. As a solution to this problem, researchers implemented procedural content generation and genetic algorithms in game development because this method can make the content in a game more dynamic and faster. This research aims to create a game with simpler, more challenging obstacles, attractive designs and characters, as well as increased in-game speed that is easier for novice players to overcome using PCG. Testing in this research consists of PCG algorithm testing and game testing with players. The results of this research show that the algorithm is able to create a playing experience that is not monotonous and shows various game dynamics and gets a very good response from players based on the results of the game playing experience. Keywords : Procedural Content Generation, Genetic Algorithm, Infinite Running Game

Item Type: Thesis (Undergraduate)
Uncontrolled Keywords: Procedural Content Generation, Genetic Algorithm, Infinite Running Game
Subjects: T Technology > T Technology (General) > T1-995 Technology (General)
Divisions: 09-Faculty of Computer Science > 55201-Informatics (S1)
Depositing User: Zinedine Maylano
Date Deposited: 07 Nov 2024 07:35
Last Modified: 07 Nov 2024 07:35
URI: http://repository.unsri.ac.id/id/eprint/159136

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