REPRESENTASI DAKWAH DALAM GAME MOBILE LEGENDS: BANG BANG DALAM APLIKASI TIKTOK

BUANA, LINGGA and Yogsunandar, Harry (2024) REPRESENTASI DAKWAH DALAM GAME MOBILE LEGENDS: BANG BANG DALAM APLIKASI TIKTOK. Undergraduate thesis, Sriwijaya University.

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Abstract

This research aims to represent da'wah in the game Mobile Legends: bang bang with symiotic analysis in streamers abi azkakia. The method used in this study is a qualitative approach. The analysis technique used is Roland Barthes' semiotic analysis with the object being the Abi Azkakia livestream which was carried out on March 5, 2023. The results of the appointment that the representation of da'wah in the Mobile Legends: Bang Bang game through semiotic analysis on streamer Abi Azkakia were successfully identified through various verbal and non-verbal elements. Abi's da'wah is not conveyed directly, but through actions, attitudes, and interactions that reflect Islamic values. The closing prayer at the end of the livestream session is a verbal representation of da'wah, which emphasizes the importance of integrating religious values in digital life. This shows that da'wah is not limited to formal spaces, but can also be done creatively in modern media such as games and the TikTok platform. Thus, this study concludes that Abi Azkakia has succeeded in utilizing digital media to convey da'wah in a relevant, simple, but still meaningful way. This supports the research objectives by providing an in-depth understanding of how Islamic values are creatively represented through games and digital interactions. Penelitian ini bertujuan untuk representasi dakwah dalam game Mobile Legends: bang bang dengan analisis simiotika pada streamers abi azkakia. Metode yang digunakan dalam penelitian ini yaitu pendekatan kualitatif. Teknik analisisi yang digunakan adalah analisis semiotika Roland Barthes dengan objek yang di teliti adalah livestream Abi Azkakia yang dilakukan pada 5 maret 2023. Hasil penunjukkan bahwa representasi dakwah dalam game Mobile Legends: Bang Bang melalui analisis semiotika pada streamer Abi Azkakia berhasil diidentifikasi melalui berbagai elemen verbal dan non-verbal. Dakwah Abi tidak disampaikan secara langsung, melainkan melalui tindakan, sikap, dan interaksi yang mencerminkan nilai-nilai Islami. Doa penutup di akhir sesi livestream merupakan representasi verbal dakwah, yang mempertegas pentingnya mengintegrasikan nilai agama dalam kehidupan digital. Hal ini menunjukkan bahwa dakwah tidak terbatas pada ruang formal, tetapi juga dapat dilakukan secara kreatif di media modern seperti game dan platform TikTok. Dengan demikian, penelitian ini menyimpulkan bahwa Abi Azkakia berhasil memanfaatkan media digital untuk menyampaikan dakwah secara relevan, sederhana, namun tetap bermakna. Hal ini mendukung tujuan penelitian dengan memberikan pemahaman mendalam tentang bagaimana nilai-nilai Islami direpresentasikan secara kreatif melalui permainan dan interaksi digital.

Item Type: Thesis (Undergraduate)
Uncontrolled Keywords: Dakwah, Livestream, Mobile Legend, Semiotika.
Subjects: H Social Sciences > H Social Sciences (General)
Divisions: 07-Faculty of Social and Politic Science > 70201-Communication Science (S1)
Depositing User: Lingga Buana
Date Deposited: 03 Feb 2025 07:35
Last Modified: 03 Feb 2025 07:35
URI: http://repository.unsri.ac.id/id/eprint/166819

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