PRAHMANA, ANGGA and Samsuryadi, Samsuryadi and Arsalan, Osvari (2018) PENERAPAN FLOCKING ALGORITHM PADA GAME SIMULASI BERTERNAK HEWAN. Undergraduate thesis, Sriwijaya University.
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Abstract
Animal raising simulation game is a game to representating the movement of horse in group, horse as the leader and the follower. In this research, the control of the movement of horse in group using Flocking Algorithm. The Flocking algorithm generate the movement of horse following the leader's direction (alignment), getting closer to the flock (cohession), and staying away from the flock (separation). Each horse detects another horse the enters their neighborhood to compare which horse is the leader and the follower.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | Flocking Algorithm, Simulation Game, Horse. |
Subjects: | T Technology > T Technology (General) > T58.5-58.64 Information technology |
Divisions: | 09-Faculty of Computer Science > 57201-Information Systems (S1) |
Depositing User: | Mrs Sri Astuti |
Date Deposited: | 05 Sep 2019 08:59 |
Last Modified: | 05 Sep 2019 08:59 |
URI: | http://repository.unsri.ac.id/id/eprint/6429 |
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