KODRI, LAY and Ibrahim, Ali (2022) PENERAPAN TEKNOLOGI AUGMENTED REALITY SEBAGAI MEDIA PENGENALAN BENDA ARTEFAK PADA MUSEUM TAMAN PURBAKALA KERAJAAN SRIWIJAYA BERBASIS ANDROID. Undergraduate thesis, Sriwijaya University.
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Abstract
The Sriwijaya Royal Archaeological Park is a relic from the time of the Sriwijaya Kingdom. However, there is a shortage in the Museum in providing information on the history of the Artifact which still provides information through paper texts where it gets responses from visitors that the provision of information in knowing the history of the Artifact collection in the museum is too monotonous and unattractive which eventually causes visitors who come to the museum to be bored when they want to know about the history of the collections in the museum and think that the place is boring and ancient. Augmented Reality In testing the application using the System Usability Scale (SUS) method and as a medium for introducing information on artifact information in the museum, the average respondent value is 83. The test results provide an overview that Augmented Reality Applications can be used as a solution to get to know the history of artifacts by exciting and innovative and offer a different experience in getting to know the collections in the Sriwijaya Royal Archaeological Park Museum.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | Multimedia Development Life Cycle, System Usability Scale (SUS), Pengenalan Artefak, Augmented Reality. Museum Taman Purbakala Kerajaan Sriwijaya |
Subjects: | T Technology > T Technology (General) > T1-995 Technology (General) T Technology > T Technology (General) > T58.6-58.62 Management information systems |
Divisions: | 09-Faculty of Computer Science > 57201-Information Systems (S1) |
Depositing User: | LAY KODRI |
Date Deposited: | 03 Jun 2022 06:00 |
Last Modified: | 03 Jun 2022 06:00 |
URI: | http://repository.unsri.ac.id/id/eprint/71602 |
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