KHOTIMAH, LISA HUSNUL and Raharjo, makmum (2022) PENGEMBANGAN PERMAINAN SAINTIFIK TEBAK WAKTU DENGAN CERITA PADA PEMBELAJARAN TEMA 6 SUBTEMA 1 DI KELAS 3 SD NEGERI 24 INDRALAYA. Undergraduate thesis, Universitas Sriwijaya.
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Abstract
This study was made to develop scientific-based games in school learning with time unit material in grade 3 elementary school. This game aims to provide an understanding of the material with a play style to create a sense of fun for students. The type of research used is Research and Development (R&D) with a 4D model, namely Define, Design, Development, and Disseminate. In addition, this study uses two validations, namely material and design. Based on the validation results from the lecturer with design validation and the teacher with material validation, the category is valid or feasible. Obtaining material validation assessment in the percentage of 87.5% while the design validation obtained a percentage of 81.25%. This product carries out implementation actions in its application to grade 3 students at SD N 24 Indralaya. In this case, the scientific games made can be combined with time unit material and help the mathematical content as a variation of learning.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | Pengembangan, permainan, saintifik, tebak waktu, kelas 3 |
Subjects: | L Education > L Education (General) > L7-991 Education (General) |
Divisions: | 06-Faculty of Education and Educational Science > 86206-Elementary Teacher Education (S1) |
Depositing User: | Mrs. Lisa Husnul Khotimah |
Date Deposited: | 26 Jan 2022 03:56 |
Last Modified: | 26 Jan 2022 03:56 |
URI: | http://repository.unsri.ac.id/id/eprint/62593 |
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