Items where Subject is "T Technology > T Technology (General) > T57.6-57.97 Operations research. Systems analysis > T57.92 Game theory Cf. HD30.26 Management games"

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Number of items at this level: 7.

A

ATRIMA, RACHMADI and Primartha, Rifkie and Saputra, Danny Matthew (0023) GAME EDUKASI MENGGUNAKAN METODE DYNAMIC CHALLENGE LEVEL ADAPTER. Undergraduate thesis, Sriwijaya University.

D

DHANA, SUWAR and Jauhari, Jaidan and Heroza, Rahmat Izwan (2020) PENGEMBANGAN GAMIFICATION SEBAGAI MOTIVATOR DALAM APLIKASI UGC (USER GENERATED CONTENT) (STUDI KASUS : GPS LOGGER PALEMBANG-INDRALAYA). Undergraduate thesis, Sriwijaya University.

F

FIKRI, MUKHAMMAD ARIFIN and Sazaki, Yoppy (2019) PERBANDINGAN ALGORITMA BOYER-MOORE DAN BRUTE FORCE DALAM MENYELESAIKAN GAME PUZZLE SUDOKU 9X9 ORIGINAL. Undergraduate thesis, Sriwijaya University.

M

MAULANA, MUHAMMAD FACHRI and Primartha, Rifkie and Saputra, Danny Matthew (2020) PEMBANGKITAN BILANGAN ACAK MENGGUNAKAN METODE LINEAR FEEDBACK SHIFT REGISTER (LFSR) PADA APLIKASI GAME BLACKJACK BERBASIS ANDROID. Undergraduate thesis, Sriwijaya University.

P

PRATAMA, GALANG and Stiawan, Deris (2019) VISUALISASI DAN PENGENALAN POLA TRAFIK GAME DOTA 2 MENGGUNAKAN METODE NAIVE BAYES. Undergraduate thesis, Sriwijaya University.

S

SIHOMBING, TIORIA and Sazaki, Yoppy and Arsalan, Osvari (2019) PENERAPAN ALGORITMA FISHER YATES SHUFFLE DAN BACKTRACKING PADA PERMAINAN WORD SCRAMBLE DENGAN BAHASA BATAK TOBA. Undergraduate thesis, Sriwijaya University.

V

VALENTINO, M. NICKO and Efendi, Rusdi (2020) PENGAMBILAN KEPUTUSAN PADA TURN-BASED ROLE PLAYING GAME MENGGUNAKAN DYNAMIC SCRIPTING-MULTIPLE AGENT. Undergraduate thesis, Sriwijaya University.

This list was generated on Wed Apr 14 09:59:22 2021 WIB.